4.2.10. Previous Ping Interference¶
The bottom-bounce from one ping can cause bias in the next ping by making the bottom reflection appear ‘hovering’ midwater, like a scattering layer. The reflection is not strong enough for the single-ping editing algorithm to identify it as ‘the bottom’, but the velocities are biased in the same way as a scattering layer “S”, i.e. a lobe of bias in the direction of travel which shallower than the scattering layer, and a lobe of bias in the opposite direction deeper than the scattering layer.
In this case, the ship is travelling southwest.
![previous ping interference example](../../../_images/2017-229-1440os38nb_contN.png)
The bottom slopes form 2000m down to 3500. The problematic depth range at this 3-second ping rate is 2000m-3500m.
![previous ping interference example](../../../_images/amp_dday228.png)
This is a diagram showing depth and time, with the previous ping reflecting off the bottom and being seen (heard) in the subsequent ping.
![previous ping interference example](../../../_images/prev-ping.png)
Here is another example:
![velocity vectors over topography](../../../_images/prev-ping-topofig.png)
![velocity (u,v), percent good, signal return, ship speed](../../../_images/prev-ping-panels.png)
You can look up the depth at which a given ping rate will cause previous ping interference in the figure below:
![figure showing the depth at which a given ping rate will have previous ping interference](../../../_images/previous-ping-graph.png)